Tuesday, May 03, 2016

Khemitology - Egypt before the Pharoahs - Abd'el Hakim Awyan

image source
if we're (the west) going to interpret the Minds and Motivations of the Ancients of Egypt, or those amazing engineers who built the pyramids the later Pharoahs ego-graffiti'd, shouldn't we actually listen (or receive testimony from) those people who might have been tasked with the Druid-like Oral-tradition of Khemitology (the origin of the term Alchemy).

equates with the five cyclic Ages of Humanity

65,000 BC - 38,000 BC (age of KHEPER "The Dawn")
38,000 BC - 25,000 BC (age of RA "The Stubborn")
25,000 BC - 12,000 BC (age of OON "The Wise")
12,000 BC - 6,000 BC (age of ATEN "The Wiser")
6,000 BC - Nowadays (age of AMUN "The Hidden")

The pyramids were erected in the Age of Ra/Oon i.e. 25,000 BC - so says world-famous Egypt-guide Abd'el Hakim Awyan who seems to know more than a thing or two about Egypt and Energies and What It's All Suppposed to Mean... we should listen to his words. Right?

EGYPT-TECH SUPPLEMENTAL: in the spirit of editorial fairness, I'm now going to present a counter-argument about 'what the Egyptians knew' and who (the traditional archaeological field says) really built the pyramids, how and when... it's properly convincing, especially the comment about 'copper tools' that can chip away at stone and core out holes...  not cast copper, obviously, but cold-hammered copper.

And the other tech, it's just a piece of string...


the corporo-gov military-industrial-complex acronym USAP means Unacknowledged Special Access Project. USAP is basically an off-books secret-research umbrella for all the things in the sky that we think are extra-terrestrial in origin, all things that exhibit or utilise free-energy or zero-point technology, all things of various multi-dimensional flavour that seem to break the laws of physics as we know them, according to researcher, author and public speaker Dr Steven Greer.

Following Sirius, one of the most successful Crowdfunded documentaries in history, Dr. Greer and his team are producing "Unacknowledged : An Expose of the Greatest Secret in Human History". "Unacknowledged" is named after the super- secret and illegal Unacknowledged Special Access Projects (USAPs) that deal with the UFO/ET issue." [source GREER]

USAP is the real wings of the air force/navy, the real rockets of space exploration and the real competition to the oil industry, according to Greer. They are unregulated by Congress and unlimited in their Scope. Here's the new crowdfundraiser trailer:

Sunday, May 01, 2016

Ancient Archaeology - the rock wall - Rockwall TX

Oh, what's this little thing?

It's a picture of a wall. An ancient rock wall. In Rockwall TX (that's Texas, for those who don't know, in the U.S of A.). An almost intact buried rectangular wall 4 miles wide and 7 miles long. The top of the wall at all outcroppings found to date have a uniform elevation of 550 feet above mean sea level.

Most people living in Rockwall TX don't even know that their city was named after an ancient Rock Wall that was found while some FreeMasons were digging a well looking for water a long time ago.

Josh Reeves is undertaking an investigation into this strange man-made boundary but it's an interesting beginning...

SUPPLEMENTARY FOOTAGE: here Reeves really goes off on one in his attempt to resolve the Giant Mound City Builders question... sourcing reference material from Star Trek: Into Darkness.

Saturday, April 30, 2016

early morning - walk - goring whitchurch goring

wifey, because she loves to organise on the fly, found us an early morning walking circuit from Goring Train Station via Whitchurch back to Goring. It was a lovely walk in lovely weather in lovely company, picnic in a clearing in a secluded hillside woods. Four and a half hours in total, and half way round we stumbled across Modern Artists Gallery right on Whitchurch high street, slap-bang in the centre of rural Berkshire.

Gallery founder Peggy Gibson Brody took time out of her busy day to accompany us around her delightful art space on two floors and was very pleasant and personable. Highly recommended. Here are a couple of views of her gallery artists, credited.

Kathryn Thomas

Angela Lizon

Ashley Hanson

Friday, April 29, 2016

Hester Berry - crumbling imagery - pseudo abstract landscapes

I love these paintings by Devonshire artist Hester Berry because the closer you get to them the more the image diffuses or cracks or shatters to impsto marks that made them.

I try to use the marks available to me as economically as possible, distilling the image/feeling/moment into what is necessary. Paint enables me to explore my world, and lends a voice with which to comment on modern life. HESTER BERRY

Tuesday, April 26, 2016

Destiny Schafer - art prodigy - one to watch

Destiny Schafer has been painting since 2011, she's from Canada, she's a high school dropout, she uses craft acrylic and no-name brushes to produce her multi-style paintings; she's 21 years old. The most impressive feature of Schafer's work is her underpainting where she lays down the base tones of her art onto which she lays the rich mid-tones and the reflective details.

This stuff is superb even if it was using the best hog-hair brushes and the most expensive oils and I'm not even sure Destiny knows how really good her work is; meanwhile...

Photo-realistic eyes, surreal four-eyed pets, rainstorms against car windows - there are artists out there who are basing their entire art portfolio on these separate topics, Destiny Schafer seems able to polish them all off with ease. She also does tattoo-art, seascapes, coke bottles, Jack Daniels, elk and arthropods to rival any professional artist in the illustrational field - Art Agents and Visual Commissioning Editors, please get this girl some cover work.

I'll revisit this artist in a few years time once she's found her path, wherever that takes her...

Sunday, April 24, 2016

Mike Philbin - 33rd Dichotomy Painting - Hulk Smash

33 Dichotomies Redux:
siege warfare is the name of this game...

Got up this morning and realised that now that I finally have a decent set of three 3-colour images (yesterday's abstract inspiration) I could go ahead and destroy the first set of three flaglike 22" x 18" 3-colour paintings I did back in February - never liked them. They were just doing nothing. I quickly realised I had the opportunity to complete the border-breaking set begun with these three paintings in around February or January...

I had to UNTHINKY LIKE A DEMON and really leave it down to 'pure artistic temperament' and 'fearless instinctive gestures', so I bought three more 22" x 18" canvases, chose strong complimentary colours, donned the rubber gloves again because of the toxic nature of the (glossier) paints I'd chosen for this section of the artistic battle and raw naked border-assault was my only course of action. These three sit very nicely within the 33 Dichotomies series and soon I want to exhibit the whole set, profesionally.

No safety net this time, nothing intellectual; just HULK SMASH.

Thursday, April 21, 2016

Mike Philbin - 33rd Dichotomy Painting - abstract inspiration

I've been a busy lad this year, four months of renovated artistic desire and 33 abstract left-right two-three-colour paintings under my belt.

The previous three, 100 cm by 30 cm, #28 #29 #30

The final three, 80 cm by 60 cm, #31 #32 #33

These later works are more restrained than the first few dozen. Not sure if all future paintings will be this sedate. I'm feeing good about this final batch, it's like I've found my stride...

IGN - Mirror's Edge Catalyst - first twelve minutes of in-engine footage and gameplay

when the Dice-developed EA-published game MIRROR'S EDGE made its debut in 2008 (at the peak of the EGFC or Engineered Global Financial Crisis) Free Planet revelled in the stark-utopian backdrop to some quite innovative gameplay hopes and wishes. Ultimately, it was a flawed first prototype masking as a corporate product that needed a few more iterations down the development pipeline to be truly finished.

Taking example maybe from a Shigeru Miyamoto-era Nintendo's brutally long-term development cycle where only the core elements from an initial full gameplay prototype are finessed into a final product, the Stockholm-based DICE have been hard at work for the last SEVEN YEARS and the eye-tattood central character Faith is back. Dice have really pulled all the disparate threads of game-mechanic narrative-gameplay together. A pre-ghost that shows you the moves. A series of footsteps on the relevant part of the world where you need to be. The improvements in the skeletal model. The rain. The skins. The world.

Oh my gaming gods, I knew this was gonna be a great improvement on the original... and like a good corporate asset, I misled you'all slightly. It's the first thirty minutes of gameplay, not twelve. Enjoy.

Wednesday, April 20, 2016

Don Scott - The Electric Sun - galactically connected plasmatic circuitry

the Solar Eye of the Electric Storm

you may, you may not have seen this presentation before, I think I have but it still interested me again on re-viewing - watch, listen. Then wonder why the 'standard model(s)' of the nuclear solar dynamic is still being hammering into our heads in schools and colleges all over the world.

Might have something to do with plasma-discharge Tesla-like Free Energy that Big Oil i.e. The Slave Industry, is keeping from us so that we'll continue to pay through our noses for extortionate fossil fuels (if that's what they even are).